A downloadable game

You wake up feeling wonderful. But also, in some indefinable way, strange.

Slowly, as you lie there on the cool bedspread, it dawns on you that you have absolutely no idea where you are. A hotel room, by the look of it. But with the curtains drawn, you don't know in what city, or even what country.

Then the blank of WHERE AM I? balloons into the bigger total blank of WHO AM I? It's a question without an answer. Your memory is an open book—with every page blank. You have no name, no known address, no memories of friends or relatives or schools or jobs. You have...

Thomas M. Disch's
AMNESIA

This project is the official restoration of Thomas M. Disch’s original text adventure game Amnesia, published by EA in 1986. With full permission granted by the Thomas M. Disch Estate, AMNESIA: RESTORED was developed by the Class of December 2021 graduating Digital Technology and Culture seniors at WSUV. It represents Thomas Disch’s original vision of the game, now free from the technological constraints of the time. Amnesia was originally published on a format, and for computers, popular in 1986 but no longer in use today. The main goal driving the game’s restoration was to create an archival version of the game in open web languages in order for Amnesia to be better accessible, findable, and durable over time. It was important to honor the author and original game by providing historical information and featuring images of Disch and physical media that made up Amnesia.


Learn more about the project at amnesia-restored.com

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